Computer Museum - Personal Computer News - 026  
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Issue 26 - September 1st to 7th, 1983
Pull-Out
Micropaedia
Commodore 64: Part 3
Peripherals, interfaces, sound, graphics and a look at books for your micro.
REGULARS
Monitor 2
Acorn user exhibition report, page 2; versatile disk system for Jupiter Ace, page 3; Commodore trims business system prices, page 4; Grundy looks for Newbrain lifeboat, page 5; £95 for an Osborne 1? page 6; and programmers win some protection, page 8.
PCN Charts 10
Changing fortunes in the micro world plus the best-selling games.
Random Access 13
Readers' letters - your chance to comment or complain.
Routine Inquiries 14
Whatever your problem, we might have the answer.
Readout 16
The new books reviewed.
Microwaves 17
Had a bright idea? Share it with your fellow enthusiasts.
Program Cards 54
In six pages we complete Euro Atlas on the Lynx, begin Asteroid Lander on the Dragon, and feature utilities for the Oric and BBC 'B'.
Clubnet 69
Where to find like-minded enthusiasts.
Databasics 73
Guide to the best-selling software.
Billboard 81
 
Quit/Datelines 88
 
PCN SPECIALS
Texas arranger 20
Stephen Shaw demonstrates how the TI Mini Memory Module can make your programs in TI Basic more interesting.
Magic and micros 22
Whatever your computer, write your own adventures with John Noad's swashbuckling series. First of three parts.
PCN PRO-TEST: HARDWARE
Raising the Microtan 26
GE Chkiantz reviews the Microtan 65, a DIY micro the users saved from extinction.
PCN PRO-TEST: SOFTWARE
BBC variations 33
If you'd like to learn more about languages, how about writing your own. Richard King tests BCPL, a package for the Model B that could let you do just that.
PCN PRO-TEST: PERIPHERALS
Trace the Acorn 38
Richard Blue and David Summerfield outline a digital tracer for the BBC Micro.
Wide screen Pet 41
Is your 40-column CBM cramping your style? Henry Velleman reports on a plug-in board that will double your screen space.
Oric stick-up 43
David Janda gets his hands on one of the first joystick interfaces for the Oric.
GAMEPLAY
Adventuring on the Spectrum with Magic Mountain and Smuggler's Cove. 48
Plus . . . a round-up of some of the latest releases for the Spectrum. 49
Danger zones on the power grid in Matrix (Commodore 64) and in Ninja Warrior's stamping ground (Dragon 32). 51
Strategic moves with Dallas on the Oric and Call to Arms for the IBM PC. 52
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