|
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| A survey
of the latest new products for
Commodore machines. |
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|
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| Micro computers
for architects and surveyors. |
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|
|
| How to synthesize
waveforms for superior music with
up to seven voices. |
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|
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| '64 Assembler'
and 'Superscreen' for VIC. |
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|
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| 'High Flyer'
- 'Telengard' - 'Monopoly' and
more. |
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| History of
computing. |
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| 'Illustrating
Basic' and 'Learning to Use Your
64 Computer'. |
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| Inside the
VIC cassette deck. |
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|
|
| Computed
jumps on the 64 - Alternative
variable sets - PET, 64 and VIC
conversion chart. |
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|
|
| Where to
find Commodore products and machines. |
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|
|
| An in-depth
review of the 700 and the products
for it. |
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|
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| Connecting
PETs to 64s and VICs via the user
port - the first part of a new
series. |
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|
|
| How a BASIC
program is stored in memory. |
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|
|
| 'Starfleet
Command' - 'Moon Lander' and quarter
square graphics for graph plotting. |
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| MACHINE
CODE PROGRAMMING |
93 |
|
| Hi-res dumps
from the 64 to an EPSON printer. |